Hi, Iām Marvin!
I'm a digital artist with a passion for game development, visual storytelling, and creating memorable worlds and characters. My experience spans pixel art, character design, concept art, 2D illustration, environment and tileset creation, as well as animation and 3D modeling.
Over the years, I've worked on freelance commissions and collaborated with indie game development teams, contributing artwork ranging from character concepts and promotional illustrations to game-ready assets and art direction. I enjoy solving creative challenges and bringing ideas from rough concepts to polished visuals that help shape engaging player experiences.
My most used tools for illustration and 2D design include Adobe Photoshop, Clip Studio Paint, Procreate, and Aseprite. For 3D modeling, I use Blender. For game design, I primarily use Godot.
Whether I'm designing a character, building a game world, or experimenting with new techniques, I'm always looking for ways to grow as an artist and create work that inspires others. This website is a collection of my work, experiences, and ongoing artistic journey.
Thanks for stopping by!
Marvin Castillo